Overall this was a pretty decent game. It felt like there was no need for it to have 50 levels though. Each one was nearly the same. Besides getting a stronger weapon, there was no feeling of pacing or progression. The later levels looked similar to the early ones, making It seem like the character hadn't really traveled anywhere. The pacing was too constant, adding in some highs and low moments would have broken up the 50 identical levels. The art was ok, I liked the shadowing around the walls, gave the illusion of depth.